Star Wars Galaxy Of Heroes Trainer
RankCostLevel.UpgradeModifiers110.0002x222+3% Turn Meter gain0.0003x2 x232+10% Critical Chance0.0004x3 x2 x342+10% Critical Damage0.0005x4 x3 x452+3% Turn Meter gain0.0006x6 x4 x562+10% Critical Chance0.0007x9 x5 x772+10% Critical Damage0.0008x20 x10 x2082When a Resistance ally uses a Special ability, all Exposed enemies lose 5% Turn Meter, which can't be Evaded or Resisted; When a Resistance ally uses a Special ability, if they aren't debuffed, reduce their Cooldowns by 10.000. RankCostLevel.UpgradeModifiers110.0002x225+5% Foresight Chance0.0003x3 x335+10% Foresight Chance0.0004x3 x3 x345+15% Foresight Chance0.0005x5 x3 x455+5% Foresight Chance0.0006x7 x4 x665+10% Foresight Chance0.0007x10 x6 x975+15% Foresight Chance0.0008x20 x13 x3085At the end of her turn, if Rey already had Critical Damage Up, she gains Offense Up until she is damaged; at the start of each encounter, Rey gains Foresight until she Evades; when Rey Evades, she recovers 5% Health and 5% Protection0.000. Arena Rating: Based on role, speed, damage, survival, and utility ratings, depicts relative unsynergized strength of a hero on a relative scale.Speed: Speed is rated based on the ticks a hero needs to take a turn.Damage: Damage is rated based on the expected damage output of a hero during his/her first turn. Critical hit chance, damage rate, bonus attacks, and other damage-related aspects of the hero and his/her ability is included.Survival: Survival is rated based on expected mitigation against physical and special attacks, resist rate, and first turn self heal.
Star Wars Galaxy Of Heroes Trainer 2
Evasion rate is also included.Utility: Utility is rated based on the sum of utilities provided by abilities a hero possesses.